// -------------------------------------------------------------------------- // mirrorSelZ.mel - MEL Script // -------------------------------------------------------------------------- // // DESCRIPTION: // Mirrors selected nodes for behavior. Similar to Maya's mirror Skeleton // except this works on any object, and does not create a duplicate. // // REQUIRES: // libMirror - For real proc // // USAGE: // source "mirrorSelZ.mel"; mirrorSelZ ; // // AUTHORS: // Michael B. Comet - comet@comet-cartoons.com // Copyright ©2004 Michael B. Comet - All Rights Reserved. // // VERSIONS: // 1.00 - Oct 16, 2004 - Initial Release. // // -------------------------------------------------------------------------- source "libMirror.mel" ; /* * mirrorSelZ() - */ global proc mirrorSelZ() { libMirror_mirrorSelection(2) ; } // --------------------------------------------------------------------------